Serious games in virtual environments for health teaching and learning
Objective: to identify the evolution in the use of serious games in virtual environments for health teaching and learning in the literature. Methods:integrative review with searches in the databases: Web of Science, National Library of Medicine, Cumulative Index to Nursing and Allied Health Literatu...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Universidade Federal do Ceará
2017-11-01
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| Series: | Rev Rene |
| Subjects: | |
| Online Access: | https://periodicos.ufc.br/rene/article/view/30852 |
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