Serious games in virtual environments for health teaching and learning

Objective: to identify the evolution in the use of serious games in virtual environments for health teaching and learning in the literature. Methods:integrative review with searches in the databases: Web of Science, National Library of Medicine, Cumulative Index to Nursing and Allied Health Literatu...

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Bibliographic Details
Main Authors: Cristiano Alves Santos, Valtuir Duarte Souza-Junior, Flávio Ferreira Lanza, Allan Jonny Lacerda, Isabel Amélia Costa Mendes
Format: Article
Language:English
Published: Universidade Federal do Ceará 2017-11-01
Series:Rev Rene
Subjects:
Online Access:https://periodicos.ufc.br/rene/article/view/30852
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