Unraveling the antecedents of Internet gaming disorder and mind-wandering as an outcome in MOBA youth players

The exponentially growing game genre - multiplayer online battle arena (MOBA) is propelled into the gaming culture. Employing the Interaction-Person-Affect-Cognition-Execution (I-PACE) model, this study examines the (1) predictive effects of impulsivity on IGD; (2) IGD on mind-wandering, (3) simple...

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Bibliographic Details
Main Authors: Soo Ting T’ng, Khee Hoong Ho, Wen Sam Leong, Poh Chua Siah, Kai Yee Hon, Nurul Iman Abdul Jalil
Format: Article
Language:English
Published: Taylor & Francis Group 2025-12-01
Series:Cogent Psychology
Subjects:
Online Access:https://www.tandfonline.com/doi/10.1080/23311908.2025.2475583
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