BCI Could Make Old Two-Player Games Even More Fun: A Proof of Concept with “Connect Four”

We present a brain-computer interface (BCI) version of the famous “Connect Four”. Target selection is based on brain event-related responses measured with nine EEG sensors. Two players compete against each other using their brain activity only. Importantly, we turned the general difficulty of produc...

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Bibliographic Details
Main Authors: Emmanuel Maby, Margaux Perrin, Olivier Bertrand, Gaëtan Sanchez, Jérémie Mattout
Format: Article
Language:English
Published: Wiley 2012-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2012/124728
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