Which Combination of Game Elements Can Lead to a Useful Gamification in Education? Evidence from a Fuzzy-set Qualitative Comparative Analysis
Despite the importance of gamification in education, there is still ongoing debate in the literature about how to design effective and useful educational gamification. This is because gamification is a complex concept that requires combining various game elements together. To further contribute to...
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| Main Authors: | , , , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
International Council for Open and Distance Education (ICDE)
2025-07-01
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| Series: | Open Praxis |
| Subjects: | |
| Online Access: | https://account.openpraxis.org/index.php/up-j-op/wp-admin/ALFA_DATA/alfacgiapi/index.php/up-j-op/article/view/https:/account.openpraxis.org/index.php/up-j-op/wp-admin/ALFA_DATA/alfacgiapi/index.php/up-j-op/announcement/view/https:/account.openpraxis.org/index.php/up-j-op/wp-admin/ALFA_DATA/alfacgiapi/index.php/up-j-op/article/view/https:/account.openpraxis.org/index.php/up-j-op/wp-admin/ALFA_DATA/alfacgiapi/index.php/up-j-op/article/view/844 |
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