La rhétorique scientifique des jeux vidéo. Spacewar! et la translation visuelle des algorithmes

Video games have been contemporary to most technological advances in the field of digital images. Even more than other media, they have long embraced scientific techniques in the representation of bodies and spaces. The video game Spacewar! (1962), developed by a team of engineers from Massachusetts...

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Bibliographic Details
Main Author: Angelo Careri
Format: Article
Language:fra
Published: Centre d´Histoire et Théorie des Arts 2021-06-01
Series:Images Re-Vues
Subjects:
Online Access:https://journals.openedition.org/imagesrevues/10058
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