The Views of University Students on Gamification-Enhanced Online Learning Experiences

The aim of this study is to examine the opinions of students who have a gamification-enhanced online learning experiences to find clues about the design of online learning environments based on gamification. For this purpose, the opinions of students who took courses through gamification-enhanced on...

Full description

Saved in:
Bibliographic Details
Main Authors: Özcan Erkan Akgün, Murat Topal
Format: Article
Language:English
Published: Sakarya University 2021-04-01
Series:Sakarya University Journal of Education
Subjects:
Online Access:https://dergipark.org.tr/en/download/article-file/1134269
Tags: Add Tag
No Tags, Be the first to tag this record!