Combining virtual learning stations with gamification and its impact on developing positive thinking in history among secondary school students
This study investigated the impact of integrating virtual learning stations with gamification elements on fostering positive thinking skills in history education among secondary school students. A quantitative experimental design with a posttest between the experimental and control groups was employ...
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| Main Authors: | , |
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| Format: | Article |
| Language: | English |
| Published: |
Tanta University, Faculty of Education
2024-12-01
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| Series: | International Journal of Instructional Technology and Educational Studies |
| Subjects: | |
| Online Access: | https://ijites.journals.ekb.eg/article_406089_73c4c49ede2eecf161c2c3a78a5b8650.pdf |
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