Invisible Play and Invisible Game: Video Game Testers or The Unsung Heroes of Knowledge Working
In this paper, I examine video game testing as a lens through which exploring broader aspects of digital economy such as the intersection of different kind productive practices—working, labouring, playing and gaming—as well as the tendency to conceal the labour associated with them. Drawing on Lund’...
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| Main Author: | Marco Briziarelli |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Paderborn University: Media Systems and Media Organisation Research Group
2016-04-01
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| Series: | tripleC: Communication, Capitalism & Critique |
| Subjects: | |
| Online Access: | https://www.triple-c.at/index.php/tripleC/article/view/684 |
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