Research of Simulation in Character Animation Based on Physics Engine

Computer 3D character animation essentially is a product, which is combined with computer graphics and robotics, physics, mathematics, and the arts. It is based on computer hardware and graphics algorithms and related sciences rapidly developed new technologies. At present, the mainstream character...

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Bibliographic Details
Main Authors: Yang Yu, Jucheng Yang, Xiaofei Zan, Jiangang Huang, Xiangbo Zhang
Format: Article
Language:English
Published: Wiley 2017-01-01
Series:International Journal of Digital Multimedia Broadcasting
Online Access:http://dx.doi.org/10.1155/2017/4815932
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