Assessing learning outcomes and self-directed learning through gamification in LMS

Despite the growing adoption of gamified learning, the existing body of knowledge in this area remains limited, highlighting the need for deeper exploration of its effectiveness. This study addresses the challenges in utilizing gamification-based courses within Learning Management Systems (LMS) to e...

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Bibliographic Details
Main Authors: Handy Ferdiansyah, Muhammad Farhan Rafi, Ardansyah Panji Utama, Tika Aprilia, Joko Slamet
Format: Article
Language:English
Published: Elsevier 2025-01-01
Series:Social Sciences and Humanities Open
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2590291125004243
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