An Adaptable Gamification Design in Online Education Based on the D6 Gamification Model

The aim of this study is to present an adaptive gamification design in online education using the D6 gamification model and to guide researchers and gamification designers in the decision mechanisms that can be used in the gamification process of online systems. The study utilized a design-based res...

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Bibliographic Details
Main Authors: Ayşe Ülkü Kan, Erhan Özmen
Format: Article
Language:English
Published: Atatürk University 2024-12-01
Series:Educational Academic Research
Subjects:
Online Access:https://dergipark.org.tr/en/download/article-file/3853239
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