Rethinking the Bebras Challenge in Virtual Reality: Implementation and Usability Study of a Computational Thinking Game

Virtual reality (VR) technology is becoming increasingly relevant as a modern educational tool. However, its application in teaching and learning computational thinking remains relatively underexplored. This paper presents the implementation of selected tasks from the international Bebras Challenge...

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Bibliographic Details
Main Authors: Jelena Nakić, Ivana Rogulj, Lada Maleš
Format: Article
Language:English
Published: MDPI AG 2025-06-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:https://www.mdpi.com/2414-4088/9/6/60
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