The mean point of vergence is biased under projection

The point of interest in three-dimensional space in eye tracking is often computed based on intersecting the lines of sight with geometry, or finding the point closest to the two lines of sight. We first start by theoretical analysis with synthetic simulations. We show that the mean point of vergenc...

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Bibliographic Details
Main Authors: Xi Wang, Kenneth Holmqvist, Marc Alexa
Format: Article
Language:English
Published: MDPI AG 2019-09-01
Series:Journal of Eye Movement Research
Subjects:
Online Access:https://bop.unibe.ch/JEMR/article/view/4485
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