Use of gamification to increasing motivation in learning
The industrial revolution 4.0 became a driver of progress for all fields of life. In the field of education, era 4.0 made the old way of learning must be improved along with technological developments. One of them is gamification, a learning approach that uses several elements in games that aim to m...
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Main Authors: | Ayesha Zafar, Bagia Maulana Patah, Syelma Nuraida Fatya |
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Format: | Article |
Language: | English |
Published: |
Universtas Pendidikan Indonesia
2022-06-01
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Series: | Curricula |
Subjects: | |
Online Access: | https://ejournal.upi.edu/index.php/CURRICULA/article/view/47860 |
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