Gamification Practices in Museums

Museums as cultural institutions serve a large number of audiences. To communicate effectively with their visitors and attract new audiences, museums have to develop new methods and tools. The competition from other alternative leisure time activities makes it increasingly harder for museums to attr...

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Bibliographic Details
Main Authors: Özgül Çetin, Fethiye Erbay
Format: Article
Language:English
Published: Istanbul University Press 2021-12-01
Series:Journal of Tourismology
Subjects:
Online Access:https://cdn.istanbul.edu.tr/file/JTA6CLJ8T5/9B6CABB8451C4B5B92DACE127EB8173C
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