Foggy Scene Rendering Based on Transmission Map Estimation

Realistic rendering of foggy scene is important in game development and virtual reality. Traditional methods have many parameters to control or require a long time to compute, and they are usually limited to depicting a homogeneous fog without considering the foggy scene with heterogeneous fog. In t...

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Bibliographic Details
Main Authors: Fan Guo, Jin Tang, Xiaoming Xiao
Format: Article
Language:English
Published: Wiley 2014-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2014/308629
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