PENERAPAN SISTEM INFERENSI FUZZY DALAM MENENTUKAN PRIORITAS HEURISTIK PADA APLIKASI GAME FIGHTING SEDERHANA
Most of the artificial intelligence implementations in fighting games is based on procedural artificial intelligence, which makes the system only act based on the rules that already configured. System would not have the capacity to adapt with the user’s playing patterns. By using monotonic selection...
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| Main Authors: | , , |
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| Format: | Article |
| Language: | English |
| Published: |
Universitas Diponegoro
2012-03-01
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| Series: | Jurnal Masyarakat Informatika |
| Online Access: | https://ejournal.undip.ac.id/index.php/jmasif/article/view/2652 |
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