MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes
This research investigates studies on multi-sensory environments (MSEs) and, comparing existing solutions on the market, offers an integrated product-service, designed to contain costs, from an industrial manufacturing perspective, with a high level of flexibility, aimed at children with intellectua...
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Format: | Article |
Language: | English |
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LetteraVentidue Srl
2019-06-01
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Series: | Agathón |
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Online Access: | https://www.agathon.it/agathon/article/view/145 |
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author | Mario Bisson Shanti Andreana Alberti di Catenajo Stefania Palmieri |
author_facet | Mario Bisson Shanti Andreana Alberti di Catenajo Stefania Palmieri |
author_sort | Mario Bisson |
collection | DOAJ |
description | This research investigates studies on multi-sensory environments (MSEs) and, comparing existing solutions on the market, offers an integrated product-service, designed to contain costs, from an industrial manufacturing perspective, with a high level of flexibility, aimed at children with intellectual and motor disabilities. Based on the studies developed by the LudoMi team, a project awarded at Polisocial Award 2017, as acknowledgment on research with a high social impact relevant for the scientific community. We report the case study of Merlino: research project, in progress, with the Design Department of the Polytechnic of Milan, which aims to increase the development of cognitive faculties and motor skills, promoting learning and improvement of communication and relational skills. |
format | Article |
id | doaj-art-7a051dd6478b4b00b2d1eb3567b632f9 |
institution | Kabale University |
issn | 2464-9309 2532-683X |
language | English |
publishDate | 2019-06-01 |
publisher | LetteraVentidue Srl |
record_format | Article |
series | Agathón |
spelling | doaj-art-7a051dd6478b4b00b2d1eb3567b632f92025-02-02T22:21:07ZengLetteraVentidue SrlAgathón2464-93092532-683X2019-06-015online10.19229/2464-9309/5202019MERLINO. Virtual Reality for Stimulation of Neuro-cognitive ProcessesMario Bisson0Shanti Andreana Alberti di Catenajo1Stefania Palmieri2Polytechnic of MilanoPolytechnic of MilanoPolytechnic of MilanoThis research investigates studies on multi-sensory environments (MSEs) and, comparing existing solutions on the market, offers an integrated product-service, designed to contain costs, from an industrial manufacturing perspective, with a high level of flexibility, aimed at children with intellectual and motor disabilities. Based on the studies developed by the LudoMi team, a project awarded at Polisocial Award 2017, as acknowledgment on research with a high social impact relevant for the scientific community. We report the case study of Merlino: research project, in progress, with the Design Department of the Polytechnic of Milan, which aims to increase the development of cognitive faculties and motor skills, promoting learning and improvement of communication and relational skills.https://www.agathon.it/agathon/article/view/145multisensory environmentsadaptive and responsive technologieslow cost solutionssoftware simulation |
spellingShingle | Mario Bisson Shanti Andreana Alberti di Catenajo Stefania Palmieri MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes Agathón multisensory environments adaptive and responsive technologies low cost solutions software simulation |
title | MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes |
title_full | MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes |
title_fullStr | MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes |
title_full_unstemmed | MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes |
title_short | MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes |
title_sort | merlino virtual reality for stimulation of neuro cognitive processes |
topic | multisensory environments adaptive and responsive technologies low cost solutions software simulation |
url | https://www.agathon.it/agathon/article/view/145 |
work_keys_str_mv | AT mariobisson merlinovirtualrealityforstimulationofneurocognitiveprocesses AT shantiandreanaalbertidicatenajo merlinovirtualrealityforstimulationofneurocognitiveprocesses AT stefaniapalmieri merlinovirtualrealityforstimulationofneurocognitiveprocesses |