Flipped classroom with a gamification case method approach for learning statistics

Integrating flipped classrooms and gamification in educational statistics aims to enhance student motivation and understanding. This approach actively involves students in case-based learning, immersing them in real or hypothetical problems relevant to the course. This development aims to create an...

Full description

Saved in:
Bibliographic Details
Main Authors: Novia Kuswidayani, Yerry Soepriyanto, Henry Praherdhiono
Format: Article
Language:English
Published: Himpunan Pengembang Kurikulum Indonesia (HIPKIN) 2024-05-01
Series:Inovasi Kurikulum
Subjects:
Online Access:https://ejournal.upi.edu/index.php/JIK/article/view/65405
Tags: Add Tag
No Tags, Be the first to tag this record!