Playing in the Continuum: Moral Relativism in The Last of Us
Contrary to common understanding that an objective is a distinctive feature of every game, the success of process-oriented games (Nielson et al.) shows that linear narratives are not the only way to tell game stories. The Last of Us, despite being a goal-oriented video game, undermines the focus on...
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| Format: | Article |
| Language: | English |
| Published: |
University of Zadar
2018-12-01
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| Series: | [sic] |
| Online Access: | http://www.sic-journal.org/ArticleView.aspx?aid=523 |
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