Théâtre immersif et jeu vidéo
Video games and human-computer interfaces, in their development, were fed by drama and performing arts in order to integrate the consideration of the user and the human in their design. Today, the appearance of an “immersive theater” confirms this rapprochement. Through the sociocritical analysis of...
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Main Author: | Olivia Levet |
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Format: | Article |
Language: | fra |
Published: |
MSH Paris Nord
2021-03-01
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Series: | Appareil |
Subjects: | |
Online Access: | https://journals.openedition.org/appareil/3991 |
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