Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps)
People of all ages enjoy playing games, making online gaming a part of the modern lifestyle. Online games as digital products can reach gamers without being hindered by various limitations such as time and location. With a large selection of freemium and premium games in the virtual marketplace, gam...
Saved in:
Main Authors: | null Laurence, Asep Hermawan, Innocentius Bernarto, Ferdi Antonio |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2023-01-01
|
Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2023/2648097 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Analysis of intention to purchase travel on the Web
by: German Gemar, et al.
Published: (2019-01-01) -
PURCHASE INTENTION OF YOUNG PEOPLE’S FASHION PRODUCTS
by: Dorothea Wahyu ARIANI
Published: (2024-05-01) -
Online purchase intentions of affluent women: blending African beliefs, consumer vanity and luxury beauty products online purchase intentions
by: Divaries Cosmas Jaravaza, et al.
Published: (2025-12-01) -
The Impact of Social Media Marketing Activities on Purchase Intention
by: Firas Alnaser, et al.
Published: (2024-10-01) -
The Influence of Augmented Reality on Purchase Intention in the Housing Industry
by: F. A. Ibrahim, et al.
Published: (2023-01-01)