Teaching soft skills in higher education through serious games: validation of the Compete! gamification

Abstract Soft skills, essential for employability and professional success, are often underemphasised in traditional higher education curricula. This study assesses the effectiveness of Compete!, a serious game developed under the Erasmus+ program, in enhancing students' awareness of key soft s...

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Bibliographic Details
Main Authors: Aida López-Serrano, Nadia McGowan, Pablo Moreno-Ger, Daniel Burgos
Format: Article
Language:English
Published: SpringerOpen 2025-08-01
Series:Smart Learning Environments
Subjects:
Online Access:https://doi.org/10.1186/s40561-025-00401-5
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