Determining Solution Space Characteristics for Real-Time Strategy Games and Characterizing Winning Strategies

The underlying goal of a competing agent in a discrete real-time strategy (RTS) game is to defeat an adversary. Strategic agents or participants must define an a priori plan to maneuver their resources in order to destroy the adversary and the adv...

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Bibliographic Details
Main Authors: Kurt Weissgerber, Gary B. Lamont, Brett J. Borghetti, Gilbert L. Peterson
Format: Article
Language:English
Published: Wiley 2011-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2011/834026
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