Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR

Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Usin...

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Bibliographic Details
Main Authors: Sebastian Oberdörfer, Marc Erich Latoschik
Format: Article
Language:English
Published: Wiley 2019-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2019/7626349
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