Ariya, P., Wongwan, N., Intawong, K., & Puritat, K. Digital literacy through gaming: A comparative study of knowledge acquisition, social presence, and emotional reactions in digital and non-digital board games. Elsevier.
Chicago Style (17th ed.) CitationAriya, Pakinee, Natchaya Wongwan, Kannikar Intawong, and Kitti Puritat. Digital Literacy Through Gaming: A Comparative Study of Knowledge Acquisition, Social Presence, and Emotional Reactions in Digital and Non-digital Board Games. Elsevier.
MLA (9th ed.) CitationAriya, Pakinee, et al. Digital Literacy Through Gaming: A Comparative Study of Knowledge Acquisition, Social Presence, and Emotional Reactions in Digital and Non-digital Board Games. Elsevier.
Warning: These citations may not always be 100% accurate.