Digital literacy through gaming: A comparative study of knowledge acquisition, social presence, and emotional reactions in digital and non-digital board games

The trend of educational board games is experiencing significant growth, with notable integration of technology; however, many educators continue to use both digital and physical board games. Digital board games offer convenience, accessibility, and enhanced interactivity through features like anima...

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Bibliographic Details
Main Authors: Pakinee Ariya, Natchaya Wongwan, Kannikar Intawong, Kitti Puritat
Format: Article
Language:English
Published: Elsevier 2025-01-01
Series:Social Sciences and Humanities Open
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2590291125001147
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