Game Localisation:Unleashing Imagination with "Restricted" Translation

From its humble beginning in the 1970s, the video games industry has flourished and become a world-wide phenomenon. Although most games are developed in Japanese and English, the globalisation of popular culture and the desire to expand to new markets have led most producers to localise their games...

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Bibliographic Details
Main Authors: Minako O'Hagan, Carmen Mangiron
Format: Article
Language:deu
Published: ZHAW 2006-07-01
Series:JoSTrans: The Journal of Specialised Translation
Online Access:https://www.jostrans.org/article/view/7269
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