Non-compliance with and non-enforcement of UK loot box industry self-regulation on the Apple App Store: a longitudinal study on poor implementation

Loot boxes in video games can be purchased with real-world money in exchange for random rewards. Stakeholders are concerned about loot boxes’ similarities to gambling and their potential harms (e.g. overspending money and developing gambling problems). The previous Conservative UK Government decided...

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Bibliographic Details
Main Authors: Leon Y. Xiao, Mie Lange Lund
Format: Article
Language:English
Published: The Royal Society 2025-05-01
Series:Royal Society Open Science
Subjects:
Online Access:https://royalsocietypublishing.org/doi/10.1098/rsos.250704
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