Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game
This article describes a solution that aims to make the process of physical rehabilitation more attractive for amputees through a solution based on medical informatics and gamification through a serious game. Addressing the challenges faced by individuals with lower limb amputations during physioth...
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Format: | Article |
Language: | English |
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Brazilian Computer Society
2025-01-01
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Series: | Journal on Interactive Systems |
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Online Access: | https://journals-sol.sbc.org.br/index.php/jis/article/view/4194 |
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author | Rafael Luz Melo Vítor da Silva Moreira Érico Marcelo Hoff do Amaral Julio S. Domingues Júnior |
author_facet | Rafael Luz Melo Vítor da Silva Moreira Érico Marcelo Hoff do Amaral Julio S. Domingues Júnior |
author_sort | Rafael Luz Melo |
collection | DOAJ |
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This article describes a solution that aims to make the process of physical rehabilitation more attractive for amputees through a solution based on medical informatics and gamification through a serious game. Addressing the challenges faced by individuals with lower limb amputations during physiotherapy — such as trauma, pain, and lack of motivation — this work introduces a serious game that incorporates an embedded sensor system with microcontrollers to a stationary bike. That system serves as both the game controller and a set of biological monitors, alongside a physiotherapy tool that displays the data obtained during sessions for the therapists to track patient progress. Developed through a participatory design approach involving patients and therapists, the system collects data on user engagement, physiological responses, and performance metrics via sensors and feedback forms. By fostering a relaxed and immersive treatment environment, the approach seeks to improve the effectiveness of physiotherapy. Initial experiments demonstrated that this solution holds promise in creating a more playful and motivating physical rehabilitation environment.
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format | Article |
id | doaj-art-4bfb46ca58174cc992edc1d94c2d7da3 |
institution | Kabale University |
issn | 2763-7719 |
language | English |
publishDate | 2025-01-01 |
publisher | Brazilian Computer Society |
record_format | Article |
series | Journal on Interactive Systems |
spelling | doaj-art-4bfb46ca58174cc992edc1d94c2d7da32025-01-16T18:53:33ZengBrazilian Computer SocietyJournal on Interactive Systems2763-77192025-01-0116110.5753/jis.2025.4194Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious GameRafael Luz Melo0Vítor da Silva Moreira1Érico Marcelo Hoff do Amaral2Julio S. Domingues Júnior3Federal University of PampaFederal University of PampaFederal University of PampaFederal University of Pampa This article describes a solution that aims to make the process of physical rehabilitation more attractive for amputees through a solution based on medical informatics and gamification through a serious game. Addressing the challenges faced by individuals with lower limb amputations during physiotherapy — such as trauma, pain, and lack of motivation — this work introduces a serious game that incorporates an embedded sensor system with microcontrollers to a stationary bike. That system serves as both the game controller and a set of biological monitors, alongside a physiotherapy tool that displays the data obtained during sessions for the therapists to track patient progress. Developed through a participatory design approach involving patients and therapists, the system collects data on user engagement, physiological responses, and performance metrics via sensors and feedback forms. By fostering a relaxed and immersive treatment environment, the approach seeks to improve the effectiveness of physiotherapy. Initial experiments demonstrated that this solution holds promise in creating a more playful and motivating physical rehabilitation environment. https://journals-sol.sbc.org.br/index.php/jis/article/view/4194Physical RehabilitationEmbedded SystemsSerious GameGame HealthExergame |
spellingShingle | Rafael Luz Melo Vítor da Silva Moreira Érico Marcelo Hoff do Amaral Julio S. Domingues Júnior Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game Journal on Interactive Systems Physical Rehabilitation Embedded Systems Serious Game Game Health Exergame |
title | Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game |
title_full | Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game |
title_fullStr | Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game |
title_full_unstemmed | Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game |
title_short | Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game |
title_sort | victus exergame an approach to rehabilitation of amputees based in serious game |
topic | Physical Rehabilitation Embedded Systems Serious Game Game Health Exergame |
url | https://journals-sol.sbc.org.br/index.php/jis/article/view/4194 |
work_keys_str_mv | AT rafaelluzmelo victusexergameanapproachtorehabilitationofamputeesbasedinseriousgame AT vitordasilvamoreira victusexergameanapproachtorehabilitationofamputeesbasedinseriousgame AT ericomarcelohoffdoamaral victusexergameanapproachtorehabilitationofamputeesbasedinseriousgame AT juliosdominguesjunior victusexergameanapproachtorehabilitationofamputeesbasedinseriousgame |