Kahoot as a data collection tool to work with school age children

This article describes the experience of using the Kahoot platform as a gamified tool for data collection with K-12 students. The context of its use was exploratory research about Global Network Badges, a student reward system designed to encourage participation and motivation. During this research...

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Bibliographic Details
Main Authors: Manuel Larrosa, Leandro Krug Wives, Virginia Rodés
Format: Article
Language:English
Published: Brazilian Computer Society 2025-04-01
Series:Journal on Interactive Systems
Subjects:
Online Access:https://journals-sol.sbc.org.br/index.php/jis/article/view/4705
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