Development and Validation of a Game-Based Assessment for Complex Problem Solving
Complex problem solving (CPS) refers to a set of higher-order capacities that allow an individual to interact with a dynamic environment and solve complex problems. The purpose of this study was to develop and validate Sokoban, a game-based assessment of the planning–execution stage of the CPS frame...
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MDPI AG
2025-01-01
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Online Access: | https://www.mdpi.com/2079-3200/13/1/9 |
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author | Jian Li Yi Ming Li Yun-Xuan Xing Bo Zhang Yun Tang Fritz Drasgow |
author_facet | Jian Li Yi Ming Li Yun-Xuan Xing Bo Zhang Yun Tang Fritz Drasgow |
author_sort | Jian Li |
collection | DOAJ |
description | Complex problem solving (CPS) refers to a set of higher-order capacities that allow an individual to interact with a dynamic environment and solve complex problems. The purpose of this study was to develop and validate Sokoban, a game-based assessment of the planning–execution stage of the CPS framework proposed by PISA 2012. The psychometric properties of this instrument were examined in a large sample of Chinese students (<i>n</i> = 1145) ranging from elementary to tertiary education. The results supported the two-faceted nature of Sokoban, as well as providing preliminary evidence about criterion-related and predictive validity for the planning–execution stages of complex problem solving. These empirical results lend support to the validity of this game-based assessment, as well as its practical implications in educational settings. |
format | Article |
id | doaj-art-4a9bf745a1db4debb57d8adbd72d81a8 |
institution | Kabale University |
issn | 2079-3200 |
language | English |
publishDate | 2025-01-01 |
publisher | MDPI AG |
record_format | Article |
series | Journal of Intelligence |
spelling | doaj-art-4a9bf745a1db4debb57d8adbd72d81a82025-01-24T13:36:23ZengMDPI AGJournal of Intelligence2079-32002025-01-01131910.3390/jintelligence13010009Development and Validation of a Game-Based Assessment for Complex Problem SolvingJian Li0Yi Ming Li1Yun-Xuan Xing2Bo Zhang3Yun Tang4Fritz Drasgow5Faculty of Psychology, Beijing Normal University, Beijing 100875, ChinaSchool of Ideological and Political Education and Moral Education, Beijing Institute of Education, Beijing 100120, ChinaFaculty of Psychology, Beijing Normal University, Beijing 100875, ChinaSchool of Labor and Employment Relations, University of Illinois Urbana-Champaign, Champaign, IL 61820, USASchool of Psychology, Central China Normal University, Wuhan 430079, ChinaSchool of Labor and Employment Relations, University of Illinois Urbana-Champaign, Champaign, IL 61820, USAComplex problem solving (CPS) refers to a set of higher-order capacities that allow an individual to interact with a dynamic environment and solve complex problems. The purpose of this study was to develop and validate Sokoban, a game-based assessment of the planning–execution stage of the CPS framework proposed by PISA 2012. The psychometric properties of this instrument were examined in a large sample of Chinese students (<i>n</i> = 1145) ranging from elementary to tertiary education. The results supported the two-faceted nature of Sokoban, as well as providing preliminary evidence about criterion-related and predictive validity for the planning–execution stages of complex problem solving. These empirical results lend support to the validity of this game-based assessment, as well as its practical implications in educational settings.https://www.mdpi.com/2079-3200/13/1/9complex problem solvingplanning–executionmetacognitiongame-based assessmentachievementSokoban task |
spellingShingle | Jian Li Yi Ming Li Yun-Xuan Xing Bo Zhang Yun Tang Fritz Drasgow Development and Validation of a Game-Based Assessment for Complex Problem Solving Journal of Intelligence complex problem solving planning–execution metacognition game-based assessment achievement Sokoban task |
title | Development and Validation of a Game-Based Assessment for Complex Problem Solving |
title_full | Development and Validation of a Game-Based Assessment for Complex Problem Solving |
title_fullStr | Development and Validation of a Game-Based Assessment for Complex Problem Solving |
title_full_unstemmed | Development and Validation of a Game-Based Assessment for Complex Problem Solving |
title_short | Development and Validation of a Game-Based Assessment for Complex Problem Solving |
title_sort | development and validation of a game based assessment for complex problem solving |
topic | complex problem solving planning–execution metacognition game-based assessment achievement Sokoban task |
url | https://www.mdpi.com/2079-3200/13/1/9 |
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