A Multidimensional Perspective on the Impact of Gamification on Visitors’ Emotions and Revisit Intention in Virtual Museum Spaces: A Case Study of the Southern Han Mausoleums Museum

An empirical analysis was conducted by evaluating the emotional responses of 30 university students in a virtual museum environment using a combination of subjective scales and physiological monitoring technologies. The experimental samples were divided into a control group (without gamification) an...

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Bibliographic Details
Main Authors: Ming Lei, Shenghua Tan, Pin Gao
Format: Article
Language:English
Published: MDPI AG 2025-04-01
Series:Buildings
Subjects:
Online Access:https://www.mdpi.com/2075-5309/15/9/1430
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