ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture
The explosive growth of the number of applications based on networked virtual environment technology, both games and virtual communities, shows that these types of applications have become commonplace in a short period of time. However, from a research point of view, the inherent weaknesses in their...
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Main Authors: | Peter Quax, Jeroen Dierckx, Bart Cornelissen, Wim Lamotte |
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Format: | Article |
Language: | English |
Published: |
Wiley
2008-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2008/594313 |
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