Foveated Denoising for Ray Tracing Rendering

Foveated graphics allocate computational load in light of the non-uniform nature of the human visual system (HVS), accelerating the scene rendering of virtual reality (VR). Although the asymmetrical spatial sensitivity of the HVS, such as visual acuity, is widely recognized and exploited to improve...

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Bibliographic Details
Main Authors: Daiyun Guo, Yan Zhang, Xubo Yang
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10804172/
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