Gaming for change - exploring systems thinking and sustainable practices through complexity-inspired game mechanics

Abstract This study examines how a serious game—Tipping Point—can improve systems thinking and sustainable decision-making. Building on earlier research in sustainability education, it addresses gaps in linking theory with hands-on practice by testing whether game-based learning can shift players fr...

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Bibliographic Details
Main Authors: Thomas-Julian Irabor, Peegdsom Simplice Assomption Yameogo, Lucille Perrin, Benoit Pétré, Daniel Faulx, Simon R. Ruëgg, Nicolas Antoine-Moussiaux
Format: Article
Language:English
Published: Springer Nature 2025-05-01
Series:Humanities & Social Sciences Communications
Online Access:https://doi.org/10.1057/s41599-025-04990-x
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