Designing Digital Escape Rooms with Generative AI in University Contexts: A Qualitative Study
The rapid evolution of technology in education highlights the need for methodologies that enhance student engagement and skill development. This study examines students’ perceptions of designing educational escape rooms using ICT tools and generative AI (GenAI) as a learning methodology. A total of...
Saved in:
| Main Authors: | Paula Rodríguez-Rivera, José M. Rodríguez-Ferrer, Ana Manzano-León |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2025-02-01
|
| Series: | Multimodal Technologies and Interaction |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2414-4088/9/3/20 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
“MORAD ESCAPE”, a novel research-based escape room approach for evaluating research competencies of health professions students
by: Arvin Mirshahi, et al.
Published: (2025-02-01) -
Evaluating a UDL-Based Digital Escape Room for Bullying Awareness in Secondary Education
by: Yosra Achab-Moukram, et al.
Published: (2025-06-01) -
The History of Earth and Life: Escape Room for High School Students
by: Alicia Giner-Baixauli, et al.
Published: (2025-04-01) -
Escape Racism: Using the EscapED Methodology to Inform the Design of Educational Escape Rooms
by: Mark Lewis, et al.
Published: (2025-05-01) -
El escape room como estrategia didáctica en el Máster de Profesorado (Escape room as a didactical strategy in the Master’s degree in Teacher Learning)
by: Carmen Navarro Mateos, et al.
Published: (2022-04-01)