An Efficiency Control Method Based on SFSM for Massive Crowd Rendering

For massive crowds, users often have the need for interactive roaming. A good roaming effect can make the user feel immersed in the crowd, and the scenes need to be populated with crowds of people that make the environment both alive and believable. This paper proposes a method of efficiency control...

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Main Authors: Lei Lyu, Jinling Zhang, Meilin Fan
Format: Article
Language:English
Published: Wiley 2018-01-01
Series:Advances in Multimedia
Online Access:http://dx.doi.org/10.1155/2018/3958306
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author Lei Lyu
Jinling Zhang
Meilin Fan
author_facet Lei Lyu
Jinling Zhang
Meilin Fan
author_sort Lei Lyu
collection DOAJ
description For massive crowds, users often have the need for interactive roaming. A good roaming effect can make the user feel immersed in the crowd, and the scenes need to be populated with crowds of people that make the environment both alive and believable. This paper proposes a method of efficiency control for massive crowd rendering. First, we devise a state machine mechanism based on self-feedback, which can dynamically adjust the accuracy of crowd model rendering according to the relationship between the speed of the system rendering and the speed the users expect. Second, we propose a movement frequency update method to perform the frequency of motion update based on the distance between the individual and the viewpoint. In addition, we propose a variable precision point sampling drawing strategy to render the individual with different sampling precision. The state machine system in this paper effectively integrates two core technologies for dynamically controlling the accuracy of the model, ensuring visual efficiency, improving the rendering efficiency, and satisfying the fluency of users’ roaming interaction.
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institution Kabale University
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publishDate 2018-01-01
publisher Wiley
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spelling doaj-art-313829cf6cc34049801690dfeee7a4892025-02-03T01:31:34ZengWileyAdvances in Multimedia1687-56801687-56992018-01-01201810.1155/2018/39583063958306An Efficiency Control Method Based on SFSM for Massive Crowd RenderingLei Lyu0Jinling Zhang1Meilin Fan2School of Information Science and Engineering, Shandong Normal University, Jinan 250014, ChinaSchool of Information, Renmin University of China, Beijing 100872, ChinaSchool of Information Science and Engineering, Shandong Normal University, Jinan 250014, ChinaFor massive crowds, users often have the need for interactive roaming. A good roaming effect can make the user feel immersed in the crowd, and the scenes need to be populated with crowds of people that make the environment both alive and believable. This paper proposes a method of efficiency control for massive crowd rendering. First, we devise a state machine mechanism based on self-feedback, which can dynamically adjust the accuracy of crowd model rendering according to the relationship between the speed of the system rendering and the speed the users expect. Second, we propose a movement frequency update method to perform the frequency of motion update based on the distance between the individual and the viewpoint. In addition, we propose a variable precision point sampling drawing strategy to render the individual with different sampling precision. The state machine system in this paper effectively integrates two core technologies for dynamically controlling the accuracy of the model, ensuring visual efficiency, improving the rendering efficiency, and satisfying the fluency of users’ roaming interaction.http://dx.doi.org/10.1155/2018/3958306
spellingShingle Lei Lyu
Jinling Zhang
Meilin Fan
An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
Advances in Multimedia
title An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
title_full An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
title_fullStr An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
title_full_unstemmed An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
title_short An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
title_sort efficiency control method based on sfsm for massive crowd rendering
url http://dx.doi.org/10.1155/2018/3958306
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