An Efficiency Control Method Based on SFSM for Massive Crowd Rendering
For massive crowds, users often have the need for interactive roaming. A good roaming effect can make the user feel immersed in the crowd, and the scenes need to be populated with crowds of people that make the environment both alive and believable. This paper proposes a method of efficiency control...
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Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Wiley
2018-01-01
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Series: | Advances in Multimedia |
Online Access: | http://dx.doi.org/10.1155/2018/3958306 |
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