Gamification in a Flipped Classroom Using Articulate Storyline for Junior High School Students’ Vocabulary Mastery

This study aims to design gamification-based- instructions using articulate storyline in a flipped classroom setting to improve vocabulary mastery of junior high school students and to examine how students’ perspective on this approach compared to traditional methods. The study employs a Research an...

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Bibliographic Details
Main Authors: Agustin Putri Intan Permata, Yudhi Arifani, Slamet Asari
Format: Article
Language:English
Published: Institut Agama Islam Negeri (IAIN) Kediri 2024-12-01
Series:JEELS (Journal of English Education and Linguistics Studies)
Subjects:
Online Access:https://jurnalfaktarbiyah.iainkediri.ac.id/index.php/jeels/article/view/3803
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