Multiview Shooting Geometry for Multiscopic Rendering with Controlled Distortion

A fundamental element of stereoscopic and/or autostereoscopic image production is the geometrical analysis of the shooting and viewing conditions in order to obtain a qualitative 3D perception experience. This paper firstly compares the perceived depth with the shot scene depth from the viewing and...

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Bibliographic Details
Main Authors: J. Prévoteau, S. Chalençon-Piotin, D. Debons, L. Lucas, Y. Remion
Format: Article
Language:English
Published: Wiley 2010-01-01
Series:International Journal of Digital Multimedia Broadcasting
Online Access:http://dx.doi.org/10.1155/2010/975674
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