Heap Optimization in A* Pathfinding for Horror Games
This paper examines the implementation of the A* pathfinding algorithm with binary heap optimization in a horror game environment. The horror genre in gaming uniquely engages players by placing them at the center of fear-driven experiences, where intelligent and unpredictable enemy behavior is criti...
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| Main Authors: | Risaldi Angga Buana Putra, Ary Setijadi Prihatmanto, Rahadian Yusuf, Agus Sukoco |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Informatics Department, Faculty of Computer Science Bina Darma University
2025-03-01
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| Series: | Journal of Information Systems and Informatics |
| Subjects: | |
| Online Access: | https://journal-isi.org/index.php/isi/article/view/941 |
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