Immersive Virtual Reality in Archaeology: Enhancing Research and Public Engagement - A Case Study of the Temple of Juno Excavations in Agrigento, Italy
The use of Virtual Reality (VR) is becoming increasingly popular in the creation of innovative content archiving and cataloguing solutions. In the field of archaeology, the utilisation of VR for both professional and non-specialist applications remain a relatively unexplored area. To address this g...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
mediaGEO soc. coop.
2024-11-01
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| Series: | Archeomatica |
| Online Access: | https://www.mediageo.it/ojs/index.php/archeomatica/article/view/2037 |
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