Pain education program using games and online teaching: beyond the COVID-19 pandemic
Chronic pain affects older adults’ quality of life, worsened by COVID-19 healthcare disruptions. This study introduces the Gamified Web-based Pain Management Program (GAP), a digital tool using gamification to improve pain education. Developed with the Model of Technology Adoption by Older Adults, G...
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| Main Authors: | Mimi Mun Yee Tse, Tyrone Tai On Kwok, Timothy Chung Ming Wu, Kin Pong To, Percy Poo-See Tse, Jiafan He |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Taylor & Francis Group
2025-12-01
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| Series: | Critical Public Health |
| Subjects: | |
| Online Access: | https://www.tandfonline.com/doi/10.1080/09581596.2025.2516029 |
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