Serious Games Supported by Virtual Reality—Literature Review
Serious games supported by virtual reality (VR) offer innovative solutions across diverse fields, such as education, therapy, and professional training, leveraging immersive and interactive environments to enhance engagement and learning outcomes. This paper provides a comprehensive literature revie...
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| Main Authors: | Nadia Damianova, Santiago Berrezueta-Guzman |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
IEEE
2025-01-01
|
| Series: | IEEE Access |
| Subjects: | |
| Online Access: | https://ieeexplore.ieee.org/document/10896660/ |
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