Evolving Camouflages: A User-Centric AI Approach for Game Aesthetics

Artificial intelligence (AI) can create icons, skins, and camouflages for games. An optimal implementation of such a concept might provide new and more advanced features that benefit the user experience. This project investigates the use of an evolutionary algorithm for texture generation and allows...

Full description

Saved in:
Bibliographic Details
Main Authors: Rasmus Ploug, Emil Rimer, Anthon Kristian Skov Petersen, Marco Scirea, Joseph Alexander Brown
Format: Article
Language:English
Published: Wiley 2025-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/ijcg/3609613
Tags: Add Tag
No Tags, Be the first to tag this record!