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  1. 121

    Chasing in virtual environment:Dynamic alignment for multi-user collaborative redirected walking by Tianyang Dong, Shuqian Lv, Hubin Kong, Huanbo Zhang

    Published 2025-02-01
    “…A chasing game in a VE is a typical virtual reality game that entails multi-user collaboration. …”
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    Article
  2. 122

    Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary by Alberto CANNAVÒ, Giorgio ARRIGO, Alessandro VISCONTI, Federico De LORENZIS, Fabrizio LAMBERTI

    Published 2025-06-01
    “…Several implementation challenges and additional requirements have been identified for the development of virtual environments (VEs). These elements were considered in the selection of specific cutting-edge technologies and their integration into the development process. …”
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  3. 123

    An Overview of Commercial Virtual Reality Providers in Education: Mapping the Current Market Landscape by Dominik Evangelou, Miriam Mulders, Bünyamin Sekerci

    Published 2025-04-01
    “…In recent years, virtual reality (VR) has emerged as a pivotal technology in the field of education, offering immersive and interactive experiences that have the potential to significantly enhance teaching and learning processes. …”
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  4. 124

    Research trends in virtual reality surgical simulation for education: a systematic review by Changhyun Choi, Hongrae Kim, Dae Kyung Sohn

    Published 2025-06-01
    “…Purpose: Virtual reality (VR) has emerged as a transformative tool in surgical education, offering a controlled and repeatable training environment that mitigates ethical and legal challenges associated with traditional apprenticeship models. …”
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  5. 125
  6. 126

    An Energy-Efficient Distributed Algorithm for Virtual Backbone Construction with Cellular Structure in WSN by Jun Zhang, Yu Xiang, Xiaojuan Liu, Wenyong Wang, Yong Tang

    Published 2012-12-01
    “…The construction of virtual backbone within wireless sensor network (WSN) is an important means to reduce the redundant transmission and conserve limited energy resources. …”
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    Article
  7. 127

    METHODICAL ASPECTS OF USING VIRTUAL MUSEUMS OF THE EDUCATIONAL PROCESS IN GENERAL EDUCATION INSTITUTIONS by Наталія Сороко

    Published 2022-07-01
    “…Using virtual museums, the teacher can best select educational material. …”
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    Article
  8. 128

    A systematic review and network visualization of virtual reality research in biology education by Ismi Rakhmawati, Suzanne Kapelari, Lucas Weinberg

    Published 2025-12-01
    “…Research on the implementation and development of virtual reality (VR) in education is expanding, primarily emphasizing VR exploration in learning environments. …”
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    Article
  9. 129

    Prospective structural analysis to optimize educational quality of virtual higher education programs by David Antonio García Reyes, Ma. Teresa García Ramírez, Hortensia Eliseo Dantés, Luz Alondra Katt Morales

    Published 2025-03-01
    “…This study focuses on analyzing and correlating the strategic variables that impact educational quality in the virtual academic programs of a Higher Education Institution, considering both the academic, organizational, technological, student support and professional dimensions, as well as macro variables related to educational policies, technological accessibility, institutional culture, human resources, and financing. …”
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    Article
  10. 130

    Deep learning guided high-throughput virtual screening for in vitro antibody maturation by Gong Chen, Liu Hongde

    Published 2025-01-01
    “…In this study, we present a virtual screening pipeline that integrates protein docking with deep learning-based structural prediction to identify antibody mutants with enhanced binding affinity for the antigen sST2. …”
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    Article
  11. 131

    AUGMENTED REALITY VIRTUAL MIRRORS-THE INNOVATIVE DRIVERS FOR CONSUMER PURCHASE DECISION-MAKING by Rishab Manocha, Mridul Dharwal, Nitendra Kumar, Dhrubajyoti Bhowmik, Vinay Kumar Yadav

    Published 2024-12-01
    “…This paper emphasizes the importance of Augmented Reality (AR) and its impact on customer purchasing decisions through in-store Virtual Mirrors (VMs) built through real-time applications using digitalization processes. …”
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    Article
  12. 132

    Looking at NFT Art Through the Eyes of Virtual Communities: A Netnographic Analysis by Murat Aytas, Ceren Karaviran

    Published 2025-01-01
    “…In this study, the perspectives of virtual communities on NFT were examined using a netnographic analysis method. …”
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    Article
  13. 133
  14. 134

    Virtual reality-augmented differentiable simulations for digital twin applications in surgical planning by Robin Cremese, Charlotte Godard, Alexis Bénichou, Thomas Blanc, Iwan Quemada, Christian L. Vestergaard, Bassam Hajj, Alex Barbier–Chebbah, François Laurent, Jean-Baptiste Masson

    Published 2025-07-01
    “…Abstract This paper presents a novel approach for digital twin applications in surgical planning, integrating a differentiable simulator for trajectory generation within segmented medical images and a virtual reality (VR) platform for navigating an overlay of medical images and generated trajectories. …”
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  15. 135

    Efficacy of virtual reality exposure therapy in the treatment of PTSD: a systematic review. by Raquel Gonçalves, Ana Lúcia Pedrozo, Evandro Silva Freire Coutinho, Ivan Figueira, Paula Ventura

    Published 2012-01-01
    “…Eligibility criteria included the use of patients diagnosed with PTSD according to DSM-IV, the use of cognitive behavioral therapy (CBT) and the use of virtual reality for performing exposure. 10 articles were selected, seven of which showed that VRET produced statistically significant results in comparison to the waiting list. …”
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  16. 136

    Assessing virtual reality presence through physiological measures: a comprehensive review by Danping Wang, Danping Wang, Yunchao Peng, Yunchao Peng, Lise Haddouk, Lise Haddouk, Nicolas Vayatis, Nicolas Vayatis, Pierre-Paul Vidal, Pierre-Paul Vidal, Pierre-Paul Vidal, Pierre-Paul Vidal

    Published 2025-05-01
    “…This review analyzes 94 articles in an attempt to define the concept of presence in virtual reality (VR). Two types of data were examined: physiological variables and questionnaires, which were used in 85% study of the selected articles. …”
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    Article
  17. 137

    Anxiety classification in virtual reality using biosensors: A mini scoping review. by Deniz Mevlevioğlu, Sabin Tabirca, David Murphy

    Published 2023-01-01
    “…<h4>Background</h4>Anxiety prediction can be used for enhancing Virtual Reality applications. We aimed to assess the evidence on whether anxiety can be accurately classified in Virtual Reality.…”
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  18. 138

    SEMANTIC SHIFT AS A MECHANISM FOR EXPANDING THE VOCABULARY OF THE ENGLISH LANGUAGE IN VIRTUAL DISCOURSE by Yuliya S. Gavrikova

    Published 2024-09-01
    “…The continuous directional sampling method was used to select examples of neologisms of modern English-language virtual discourse. …”
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  19. 139
  20. 140

    Structure- and Ligand-Based Virtual Screening for Identification of Novel TRPV4 Antagonists by Atefeh Saadabadi, Linda Wilkman, Marja Rantanen, Ari-Pekka Koivisto, Outi M. H. Salo-Ahen

    Published 2024-12-01
    “…The ligand-based virtual screening was performed using the pharmacophoric features of two known TRPV4 antagonists. …”
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