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“There will always be collars in my future”; Exploring US ranchers’ and company representatives’ perspectives of virtual fencing for livestock
Published 2024-12-01“…The interaction of virtual fencing with existing fencing laws is also uncertain, representing uncharted territory. …”
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The study of multisensory interception for interaction with objects and others in visually impaired children
Published 2025-08-01“…In childhood, interceptive skills support environmental exploration, peer interaction, and participation in play and sports. …”
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Modelling the impact of environmental and social determinants on mental health using generative agents
Published 2025-01-01“…Abstract Mental health is shaped by socio-environmental determinants, yet traditional research approaches struggle to capture their complex interactions. …”
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VR Co-Lab: A Virtual Reality Platform for Human–Robot Disassembly Training and Synthetic Data Generation
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Teaching English as a Second Language at a University in Colombia That Uses Virtual Environments: A Case Study
Published 2017-08-01“…What are their perspectives about the methodology used in the virtual environment to learn a second language? What are their perspectives about the environmental factors involved in the learning process? …”
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Uncovering leading compounds for alzheimer’s disease treatment: mendelian randomization and virtual screening insights into plasma protein modulation
Published 2025-04-01“…Co-localization analysis (CA) confirmed the overlap between protein expression and AD susceptibility loci, and reverse MR ruled out reverse causality. A protein–protein interaction (PPI) network was constructed to explore therapeutic targets, followed by virtual screening to identify small-molecule inhibitors for selected proteins. …”
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Recent progress of nanomaterials-based composite hydrogel sensors for human–machine interactions
Published 2025-03-01“…The review further explores the applications of composite hydrogel-based sensors in personal electronic device control, virtual reality/augmented reality (VR/AR) game interaction, and robotic control. …”
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Utilizing Virtual Reality in the participatory urban policy-making process: A step toward facilitating effective citizen engagement
Published 2025-04-01“…The technology's ability to engage diverse demographic groups, particularly those reluctant to engage in traditional methods, shows promise for making urban policy discussions more interactive and understandable. Virtual Reality presents a valuable tool for overcoming the limitations of conventional participatory processes and holds promise for enhancing urban policymaking. …”
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GōMartini 3: From large conformational changes in proteins to environmental bias corrections
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Features and Transformation Mechanism of Online and Offline Popularity in Digital Era Tourism of Ancient Towns: A Case Study of Lijiang Dayan Ancient Town
Published 2025-07-01“…With the trend of the "Internet of Everything" breaking the time and space boundaries of information dissemination, virtual and real interactive activity spaces are gradually replacing physical activity spaces and becoming the dominant form of carrying out human activities. …”
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Monthly economic scheduling analysis of virtual power plant with electric vehicles: Analyzing from single-objective to tri-objective perspectives
Published 2025-09-01“…Next, an optimal scheduling model for the Virtual Power Plant (VPP) is proposed, which integrates PV power generation, wind turbine power generation, electric vehicle (EV), energy storage systems, and gas turbines. …”
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Developing a Dyadic Immersive Virtual Environment Technology Intervention for Persons Living With Dementia and Their Caregivers: Multiphasic User-Centered Design Study
Published 2025-05-01“…Under the umbrella of virtual reality, immersive virtual environment technology (IVET) offers artificial sensory experiences and shows promise in this population. …”
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Creating Digital Twins to Celebrate Commemorative Events in the Metaverse
Published 2025-07-01“…It emphasizes how such integration influences digital transformation processes, particularly in reshaping models of social interaction. Virtual reality is conceptualized as an immersive technology, enabling advanced multisensory experiences within persistent virtual spaces, such as the metaverse. …”
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