Showing 121 - 140 results of 145 for search 'Totally Games', query time: 0.07s Refine Results
  1. 121

    A blockchain model connecting electricity market and carbon trading market by Yi Wang, Lijuan Feng, Lin Wang, Weiqiu Yu

    Published 2025-04-01
    “…The key innovations of our model include the establishment of a standardized carbon accounting system, enhanced data transparency to reduce the risk of data falsification, and a two-stage differential game framework that optimizes social welfare through effective control of total carbon emissions. …”
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    Article
  2. 122

    Distributed Joint Cluster Formation and Resource Allocation Scheme for Cooperative Data Collection in Virtual MIMO-Based M2M Networks by Xi Luan, Jianjun Wu, Yuxin Cheng, Haige Xiang

    Published 2015-01-01
    “…Then these nodes transmit the total information to the BS cooperatively with virtual-MIMO (VMIMO) protocol in the second phase. …”
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  3. 123

    Remanufacturing Mode Selection regarding Technology Development by Yaping Li, Zongxian Wang, Junhai Ma

    Published 2021-01-01
    “…We consider a Cournot game model between an OEM (original equipment manufacturer) and an IR (independent remanufacturer). …”
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  4. 124

    Coordination of Supply Chains with Competing Manufacturers considering Fairness Concerns by Jie Jian, Yuyao Zhang, Lin Jiang, Jiafu Su

    Published 2020-01-01
    “…Then, we constructed two game models—the manufacturer’s peer-induced fairness concern model and the manufacturer’s distributional fairness concern model and analyzed the influence of a revenue sharing contract on the pricing decisions and profit distribution of a competitive supply chain considering fairness concerns. …”
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  5. 125

    Goal and shot prediction in ball possessions in FIFA Women’s World Cup 2023: a machine learning approach by Iyán Iván-Baragaño, Antonio Ardá, José L. Losada, Rubén Maneiro

    Published 2025-01-01
    “…IntroductionResearch in women’s football and the use of new game analysis tools have developed significantly in recent years. …”
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  6. 126

    Comparison between the WNBA and WEL: differences and key performance indicators in top women basketball leagues by Jorge Lorenzo Calvo, Rafael Manuel Navarro Barragán, Carlos Serrano Luengo, Guillermo Muñoz Andradas

    Published 2025-01-01
    “…Discussion: The comparison between the best teams showed differences in points, total rebounds and defensive rebounds. Only the WNBA teams had a higher percentage of 3-point success. …”
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  7. 127

    Application of desktop virtual reality technology in nursing student education: a realist review by Yi Li, Yushuang Chen, Guanxing Wei, Fang Ma, Qiulan Hu, Wei Wei, Yangjuan Bai

    Published 2025-01-01
    “…Mechanisms include (1) personalized education, (2) clinically relevant cases, (3) dynamic visualization, (4) good education conditions, (5) gaming education, and (6) interactive education. Conclusion This realist review demonstrates the underlying mechanisms, context, and outcomes, which will guide educators in using virtual reality technology to educate nursing students better.…”
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  8. 128

    Hubungan Near-Work dengan Miopia pada Siswa SD Negeri Percobaan Kelas 5 dan 6 by Indah ARBR Tobing, Kemala Sayuti, Afdal Afdal

    Published 2017-07-01
    “…Tidak terdapat hubungan bermakna antara kebiasaan menonton televisi (p=0,579), bermain video game (p=0,205) dan menggunakan komputer (p=0,084)  dengan  kejadian  miopia. …”
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    Article
  9. 129

    Associations between skeletal muscle phenotype, positional role, and on‐ice performance in elite male ice hockey players by Jeppe F. Vigh‐Larsen, Hallur Thorsteinsson, Martin Thomassen, Jeppe Panduro, Bjørn Fristrup, Morten B. Randers, Jens L. Olesen, Peter Krustrup, Kristian Overgaard, Lars Nybo, Magni Mohr

    Published 2024-11-01
    “…Sixteen players (10 forwards, six defensemen) participated in a game with activity tracking. Resting thigh muscle biopsies were analyzed for metabolic enzyme activity and protein expression linked to performance. …”
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  10. 130

    Characterizing microcycles’ workload when combining two days structure within single training sessions during congested fixtures in an elite male soccer team by Antonio Gómez-Díaz, Fábio Yuzo Nakamura, Pedro Menezes, João Barreira, Pedro Figueiredo, Diogo Coutinho

    Published 2024-03-01
    “…Coaches may use the MD+1 MD−2 to emphasize total distance covered, while both MD+1 MD−2 and MD-2 MD+2 to promote HSR and HML distance compared to MD-1 sessions. …”
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    Article
  11. 131

    Design and Profit Allocation in Two-Echelon Heterogeneous Cooperative Logistics Network Optimization by Yong Wang, Yingying Yuan, Kevin Assogba, Ke Gong, Haizhong Wang, Maozeng Xu, Yinhai Wang

    Published 2018-01-01
    “…First, a mixed integer linear programing model is introduced to minimize the total operating cost of nonempty coalitions. Thus, the Genetic Algorithm (GA) and the Particle Swarm Optimization (PSO) algorithm are hybridized to propose GA-PSO heuristics. …”
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  12. 132
  13. 133

    Digital cognitive training in children with attention-deficit/hyperactivity disorder: a study protocol of a randomised controlled trial by Sally Richmond, Hannah Kirk, Kim Cornish, Mark A Bellgrove, Tori Gaunson, Meg Bennett

    Published 2022-06-01
    “…Participants will be randomly allocated to either an adaptive, digital game-based (1) attention training programme (intervention) or (2) a numeracy programme (control). …”
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  14. 134

    Selection and Success in Badminton: The Role of Lobs and Smashes in Junior Athletes' Performance by Touptiolo Touptiolo, Helmina Ria Siregar, Vina Mardatila Tarigan, Yogi Suwananda, Soukaina Hattabi, Willette Nance

    Published 2025-01-01
    “…Results indicate that lobs constituted 18.3% (±3.2%) of total shots with a 62.1% (±5.7%) success rate, while smashes accounted for 12.7% (±2.8%) of shots with a 71.4% (±6.3%) success rate. …”
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  15. 135

    Investigation of parameters affecting throwing velocity and accuracy in handball by Neslihan Akçay, Kerem Can Yıldız, Sezer Tanrıöver, Mehmet Ali Kanı, Mustafa Şakir Akgül, Fatma Neşe Şahin

    Published 2023-10-01
    “…For basic throws in the game, throwing speed and accuracy are important factors for a successful throw. …”
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  16. 136
  17. 137

    Perceptions in 3.6 Million Web-Based Posts of Online Communities on the Use of Cancer Immunotherapy: Data Mining Using BERTopic by Xingyue Wu, Chun Sing Lam, Ka Ho Hui, Herbert Ho-fung Loong, Keary Rui Zhou, Chun-Kit Ngan, Yin Ting Cheung

    Published 2025-02-01
    “… BackgroundImmunotherapy has become a game changer in cancer treatment. The internet has been used by patients as a platform to share personal experiences and seek medical guidance. …”
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  18. 138

    Effects of group sports activities on physical activity and social interaction abilities of children with autism spectrum disorders by Yu Xing, Yu Xing, Shuaibin Huang, Yatong Zhao, Xueping Wu

    Published 2025-02-01
    “…The experimental group performed group sports activities for 60 min/time, 4 times/week, for a total of 12 weeks, while the control group maintained the traditional sports activities of Peizhi School. …”
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  19. 139

    Effectiveness of a Positive Youth Development Program for Secondary 1 Students in Macau: A Pilot Study by Andrew L. Luk, Annah M. L. Au, K. M. Leong, Michelle M. X. Zhu, G. B. Lau, Tammy C. P. Wong, Nancy W. I. Lei

    Published 2011-01-01
    “…With the rapid change to society after the opening of the gaming licensure by the government and the potential attraction to youth caused by the casinos, a well-tested and comprehensive adolescent development program previously established in Hong Kong was adopted and modified to be used in Macau. …”
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  20. 140

    The pattern of elementary teachers' insight in online education, using foundational data theory by reyhaneh bazrafshan delijan, Mohammad Ghafari Mejlej, seyyed javad mortazavi amiri

    Published 2024-05-01
    “…A semi-structured interview was conducted with a total of 16 experts and the researcher reached theoretical saturation in the data. …”
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